Photogrammetry vs 3DGS: What Actually Produces Better 3D Content?
4 juin 2025
Photogrammetry vs 3DGS: A Technical Breakdown
Why Gaussian Splatting is redefining 3D product visuals — and how Solaya takes it further.
If you’ve worked with 3D content, you’ve likely encountered photogrammetry — and maybe recently heard the buzz around 3D Gaussian Splatting (3DGS) and NeRF. Here’s a straightforward breakdown of these technologies — and why Solaya’s hybrid method outperforms them all.
Photogrammetry: Traditional, but Limited
Photogrammetry reconstructs 3D geometry by triangulating features from multiple 2D images.

Pros:
Accurate mesh generation in controlled environments
Long-standing pipeline with industry tools
Cons:
Requires extensive photo coverage (50–200+ images)
Highly sensitive to lighting changes, shadows, and specular surfaces
Often needs cleanup and retopology
Produces rigid models that can feel flat or synthetic
Verdict: Solid for scanning architecture or static objects with uniform textures — but not ideal for consumer-grade workflows or rich materials like fabrics, plastics, or glass.
3DGS (3D Gaussian Splatting): A New Paradigm
3DGS renders scenes using point-based volumetric primitives ("splats") that model radiance and depth uncertainty with continuous blending.

Pros:
Real-time rendering with high visual fidelity
Captures complex materials, lighting, and soft edges naturally
No explicit geometry needed
Extremely efficient — requires fewer frames and simpler capture
Cons:
Less traditional mesh exportability (though improving)
Needs proper training/rendering pipeline
Verdict: Ideal for creating lifelike, immersive 3D views. Visually far superior, especially for retail and e-commerce.
Solaya: 3DGS + NeRF + Proprietary Algorithms
At Solaya, we take it a step further.
We combine 3D Gaussian Splatting with NeRF (Neural Radiance Fields), enhanced by our proprietary algorithms for segmentation, lighting normalization, and post-processing.
What does this mean for you?
Sharper textures and color accuracy
Smooth, photorealistic surfaces with minimal noise
Robust to inconsistent lighting and reflective materials
Streamlined user experience with high output quality — every time
We’ve built a pipeline that merges the power of volumetric rendering with the speed and reliability needed for e-commerce at scale.
The Bottom Line
Photogrammetry is solid — but outdated for high-volume, high-fidelity product visuals.
3DGS is the future — and Solaya’s hybrid system is already there.